Welcome to the Lower Return to Karazhan dungeon guide. Here you will find the dungeon entrance location as well as a map route around the dungeon and quick boss tactics.
Return to Karazhan is Heroic and Mythic difficulty.
You can find the Return to Karazhan dungeon entrance within Deadwind Pass, Eastern Kingdoms.
The coordinates are (46.8, 70.1)
1. Opera Hall
You will encounter 1/3 of these bosses randomly.
Opera Hall: Wikket
/i Tank move out of Wondrous Radiance circle, melee avoid too. Stand on purple swirls to get knocked in the air to avoid Magic Magnificent damage. Kill adds (Winged Assistants). Interrupt Galindres ‘Flashy Bolt’.
Opera Hall: Westfall
/i Keep away from flame tornados. Move away from Toe when casts Burning Leg Sweep to avoid stun. Players with Thunder Ritual circle move away from others. Avoid the waves of water across the room. Tidespeakers cast ‘Bubble Blast’ interrupt if you can.
Opera Hall: Beautiful Beast
Coggleston cannot be killed or damaged until others are defeated.
/i Babblet: Focus kill & run away from fixate. Luminore: Interrupt ‘Heat Wave’. MrsCauldrons: Interrupt ‘Leftovers’. Player hit with Drenched run through flames to extinguish. Coggleston: Tank use damage reduction for Dent Armor. Interrupt ‘Dinner Bell’.
2. Maiden of Virtue
3. Attumen the Huntsman & Midnight
/i Dodge horses charge (Mezair). Dodge walls of ghost horses (Spectral Charge). Stand by tank for Shared Suffering. Tank avoid frontal attack Mortal Strike. Find & dispel player with spirit behind them (Intangible Presence). Stop casting for Mighty Stomp.
The Dinner Guests will be random adds each encounter.
Most groups will either:
1. Use CC or Ghost Traps (found around the room) to pull adds one at a time.
2. Pull all adds, lust and use big heal cooldowns.
/i Kill dinner guests before boss uses Ghastly Purge, casts at 60% health. Interrupt ‘Mana Drain’ (Dorothea) & ‘Healing Stream’ (Catriona). Dodge Will Breaker (Crispin). Avoid spinning blades (Robin). Tank use damage reduction when hit with Coat Check.
Moroes drops a set of Rusty Keys. These are to open doors near the entrance of lower which leads to upper.