Gate of the Setting Sun

You can find Gate of the Setting Sun dungeon within Serpent’s Spine.
The coordinates are (15.4,74.5)

Click for Dungeon Entrance:
Gate-of-the-Setting-Sun-Dungeon-Entrance-Map

Route:

Map 1Map 2Map 3
Gate-of-the-Setting-Sun-Dungeon-Map1
Once boss dead go to the cannons on side of platform and fire them at the mobs in air. Go back down elevator and run past the pandas down the path to light the Signal Flame (48.0, 12.5). This will start the next part of dungeon, rest of group will be teleported to the same point after cutscene.

Gate-of-the-Setting-Sun-Dungeon-Map2

Gate-of-the-Setting-Sun-Dungeon-Map3

Bosses:

1. Saboteur Kip'tilak2. Striker Ga'dok3. Commander Ri'mok4. Raigonn
Saboteur-Kip'tilak-ModelQuick Boss Tactics:
/i Throws explosives around room, don’t stand in line with any (stand on side) as line of fire goes in 4 directions. Stay near edge if you have Sabotage bomb on you. Stay spread during this fight. At 70% & 30% health detonates all explosives.
Striker-Ga'dok-ModelQuick Boss Tactics:
/i Boss moves around platform, stay away from large patches of fire. Try to stay with tank as can get seperated. Devours a nearby player with Prey Time, healer be ready. Heal tank when hit with Impaling Strike. Tank get adds. Avoid Acid Bombs dropped.
Commander-Ri'mok-ModelQuick Boss Tactics:
/i Tank keep boss moving out of green puddles. Pop cooldown or move out of frontal cone Frenzied Assault. Tank get adds. Careful of bombs.
Raigonn-ModelQuick Boss Tactics:
/i Tank stay on ground & get adds. Healer & 1 dps also stay. 2 dps go into cannons to hit bosses weak spot. When dps knocked off help with adds, then jump back on. Once weak spot destroyed boss will fixate a player, run away while all dps finish boss.

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