Zul’Gurub

Level:
LFD Level: 85 (Heroic Level: 85)
Minimum Level: 85

Notes:
To complete Looking for Dungeon (LFD) you need to ‘Defeat Jin’do the Godbreaker’.
This dungeon is Heroic only (there is no normal mode).
You can mount up in this dungeon.
There are different cauldrons in the dungeon that can help you, for example at beginning kill troll then click the cauldron to reduce the nature damage (green fog).

Click for Dungeon Entrance:

You can find Zul’Gurub dungeon within Northern Stranglethorn.
The coordinates are (71.5,32.7)

Zul’Gurub-Dungeon-Entrance-Map

Once your in Northern Stranglethorn make your way towards Zul’Gurub on the right side of the map.

You should see a large entrance.

Zul’Gurub-front

Make your way up the path and you should see the portal entrance.

Zul’Gurub-Entrance-Portal

Route:

Map 1

To unlock the Cache of Madness bosses (3,4,5,6) someone in your party needs to have an Archaeology skill of 225. Inspect 4 fragments to summon boss.

Zul’Gurub-Dungeon-Map

Bosses:

1. High Priest Venoxis2. Bloodlord Mandokir3. Cache of Madness - Gri'lek4. Cache of Madness - Hazza'rah5. Cache of Madness - Renataki6. Cache of Madness - Wushoolay7. High Priestess Kilnara8. Zanzil9. Jin'do the Godbreaker

High-Priest-Venoxis-ModelCopy/Paste Macro:
/i Avoid poison clouds. Interrupt Whispers of Hethiss. 2 players linked with toxic beam, run away from each other to break. Turns into snake, move away from puddles & avoid frontal cone Breath of Hethiss. Run away from Bloodvenom tendrils.

Bloodlord-Mandokir-ModelCopy/Paste Macro:
/i Charges a player, deals high damage. Lands on a player with Devastating Slam, deals high damage in a frontal cone. Boss will revive raptor if killed. Raptor kills the Chained Spirits when ordered. Chained Spirits revive dead players.

Cache-of-Madness-Gri'lek-ModelCopy/Paste Macro:
/i Avatar increases his size & damage dealt for 18 sec, tank kite boss during this. Players dispel the Entangling Roots. Avoid the erupting spikes.

Cache-of-Madness-Hazza'rah-ModelCopy/Paste Macro:
/i Interrupt Wrath. Uses Earth Shock. At 66% & 33% boss puts all but 1 player to sleep. The awake player must run from the illusions (if they reach you die), kill the illusions to free players.

Cache-of-Madness-Renataki-ModelCopy/Paste Macro:
/i Deadly Poison inflicts a nature dot, this stacks. Vanishes then Ambushes a player. Move as far away as possible to reduce damage of Thousand Blades (charges & spins around). At 30% goes into Frenzy.

Cache-of-Madness-Wushoolay-ModelCopy/Paste Macro:
/i Move out of Lightning Cloud. Careful of large frontal cone Forked Lightning. Boss turns into lightning & rushes to location of a player casting Lightning Rod, run away as all nearby will be damaged & knocked back.

High-Priestess-Kilnara-ModelCopy/Paste Macro:
/i All in front of boss for Wave of Agony will take damage & be knocked back. Interrupt Tears of Blood. At 50% boss transforms & releases all panthers. All nearby hit with Vengeful Smash. Disappears then creeps behind a player inflicting the bleed Ravage.

Zanzil-ModelCopy/Paste Macro:
/i Players keep moving to avoid Zanzili Fire & tank drink a Toxic Torment from cauldron. Interrupt Voodoo Bolt. Summons zombies to attack & Berserker fixates on a player. Move out of toxic gas.

Jin'do-the-Godbreaker-ModelCopy/Paste Macro:
/i Tank boss out of Deadzone & when casts Shadows of Hakkar all run back in, move out again when ends. Kill Spirit Warriors. Phase 2 stay near chains, get a Gurubashi Spirit to use Body Slam by chain to break them. Keep moving to avoid Shadow Spike.

Other:

Achievements

Mini guides for the more detailed Achievements.

Gurubashi Headhunter

Gurubashi-Headhunter-Achievement

Must be on Heroic difficulty.

Defeat Gub, Mortaxx, Kaulema, Mor’Lek, the Florawing Hive Queen, a Lost Offspring of Gahz’ranka, Tor-Tun, and the Gurubashi Master Chef.

Gurubashi-Headhunter-Boss-Map

You need to kill all these mini bosses within the dungeon. You can also pick up 3 quests that require you to kill all these. The quests are called The Beasts Within, Break Their Spirits and Secondary Targets.

It's Not Easy Being Green

It's-Not-Easy-Being-Green-Achievement

Must be on Heroic difficulty.

Do not get hit by Bloodvenom, Pool of Acrid Tears, or Venomous Effusion in the High Priest Venoxis encounter.

To avoid Bloodvenom run away from the tendrils of poison that follow you round, lasts 12 seconds. They also inflict nature damage to all within 4 yards so keep away.

To avoid Pool of Acrid Tears move away from the puddle that lands near the player farthest from boss, the pools grow over time so be careful.
To avoid
Venomous Effusion don’t stand in the poison clouds that appear on ground.

As long as you don’t die or get hit by any of these attacks you will get the achievement.

Ohganot So Fast!

Ohganot-So-Fast-Achievement

Must be on Heroic difficulty.

Defeat Bloodlord Mandokir without killing Ohgan.

Boss orders his raptor Ohgan to kill the Chained Spirits, the Spirits revive dead players so the fight will get harder the more the raptor kills them.

Nuke the boss from start using all damage increase cooldowns, just make sure not to kill the raptor. The boss will revive his raptor if killed but this will fail the achievement.

Follow the tactics as normal an dps the boss.

Spirit Twister

Spirit-Twister-Achievement

Must be on Heroic difficulty.

Defeat 20 Twisted Spirits within 15 seconds during the Jin’do encounter.

The Twisted Spirits have very low health so be careful of accidently hitting any. Kite the Twisted Spirits around until you have 20+ spawned out the portals.

They do deal shadow damage so make sure you are healed up the more you gather. Also be careful of Shadow Spikes that land on ground.

Group them close together and use all aoe available, you should be able to kill them within the 15 seconds.

This is much easier to solo at a higher level.