Zul’Gurub

Level:
LFD Level: 85 (Heroic Level: 85)
Minimum Level: 85

Notes:
To complete Looking for Dungeon (LFD) you need to ‘Defeat Jin’do the Godbreaker’.
This dungeon is Heroic only (there is no normal mode).
You can mount up in this dungeon.
There are different cauldrons in the dungeon that can help you, for example at beginning kill troll then click the cauldron to reduce the nature damage (green fog).

Click for Dungeon Entrance:

Route:

Map 1

To unlock the Cache of Madness bosses (3,4,5,6) someone in your party needs to have an Archaeology skill of 225. Inspect 4 fragments to summon boss.

Zul’Gurub-Dungeon-Map

Bosses:

1. High Priest Venoxis2. Bloodlord Mandokir3. Cache of Madness - Gri'lek4. Cache of Madness - Hazza'rah5. Cache of Madness - Renataki6. Cache of Madness - Wushoolay7. High Priestess Kilnara8. Zanzil9. Jin'do the Godbreaker

High-Priest-Venoxis-ModelCopy/Paste Macro:
/i Avoid poison clouds. Interrupt Whispers of Hethiss. 2 players linked with toxic beam, run away from each other to break. Turns into snake, move away from puddles & avoid frontal cone Breath of Hethiss. Run away from Bloodvenom tendrils.

Bloodlord-Mandokir-ModelCopy/Paste Macro:
/i Charges a player, deals high damage. Lands on a player with Devastating Slam, deals high damage in a frontal cone. Boss will revive raptor if killed. Raptor kills the Chained Spirits when ordered. Chained Spirits revive dead players.

Cache-of-Madness-Gri'lek-ModelCopy/Paste Macro:
/i Avatar increases his size & damage dealt for 18 sec, tank kite boss during this. Players dispel the Entangling Roots. Avoid the erupting spikes.

Cache-of-Madness-Hazza'rah-ModelCopy/Paste Macro:
/i Interrupt Wrath. Uses Earth Shock. At 66% & 33% boss puts all but 1 player to sleep. The awake player must run from the illusions (if they reach you die), kill the illusions to free players.

Cache-of-Madness-Renataki-ModelCopy/Paste Macro:
/i Deadly Poison inflicts a nature dot, this stacks. Vanishes then Ambushes a player. Move as far away as possible to reduce damage of Thousand Blades (charges & spins around). At 30% goes into Frenzy.

Cache-of-Madness-Wushoolay-ModelCopy/Paste Macro:
/i Move out of Lightning Cloud. Careful of large frontal cone Forked Lightning. Boss turns into lightning & rushes to location of a player casting Lightning Rod, run away as all nearby will be damaged & knocked back.

High-Priestess-Kilnara-ModelCopy/Paste Macro:
/i All in front of boss for Wave of Agony will take damage & be knocked back. Interrupt Tears of Blood. At 50% boss transforms & releases all panthers. All nearby hit with Vengeful Smash. Disappears then creeps behind a player inflicting the bleed Ravage.

Zanzil-ModelCopy/Paste Macro:
/i Players keep moving to avoid Zanzili Fire & tank drink a Toxic Torment from cauldron. Interrupt Voodoo Bolt. Summons zombies to attack & Berserker fixates on a player. Move out of toxic gas.

Jin'do-the-Godbreaker-ModelCopy/Paste Macro:
/i Tank boss out of Deadzone & when casts Shadows of Hakkar all run back in, move out again when ends. Kill Spirit Warriors. Phase 2 stay near chains, get a Gurubashi Spirit to use Body Slam by chain to break them. Keep moving to avoid Shadow Spike.

Other:

Achievements

Mini guides for the more detailed Achievements.

Gurubashi Headhunter
It's Not Easy Being Green
Ohganot So Fast!
Spirit Twister