Shrine of the Storm

Level
Alliance: 110 – 120
Horde: 120

Click for Dungeon Entrance:

Coming Soon…

Route:

Map 1Map 2

Bosses:

1. Aqu'sirr2. Tidesage Council3. Lord Stormsong4. Vol'zith the Whisperer

Copy/Paste Macro:
/i At 50% health splits into smaller adds, kill them quickly so that boss will reform. Healer dispel ‘Choking Brine’. Avoid charge ‘Surging Rush’. Careful of pushback ‘Undertow’.

Heroic Differences: Free players quickly rooted by tentacles, they deal higher damage.

Reinforcing Ward: Green Circle – Reduces damage by 75% & negative effects.
Swiftness Ward: Grey Circle – Increases haste & movement by 25% & immune to slows.

Copy/Paste Macro:
/i Interrupt Fayes ‘Slicing Blast’. Ironhull does frontal ‘Hindering Cleave’, tank takes high damage & slowed. Tank avoid attacks from Ironhull when he affected by ‘Blessing of Ironsides’. Players stand in wards for buffs.

Heroic Differences: Ironhull – Blessing of Ironsides increases physical damage dealt by 50% but reduces movement by 75%.
Faye – Blessing of the Tempest creates a tornado nearby if shes interrupted.

Copy/Paste Macro:
/i Run from void balls that will chase players stun & explode. Attack mind controlled players to free them before they finish casting surrender to void. Interrupt ‘Void Bolt’.

Heroic Differences: Healer dispel ‘Mind Rend’ from players.

Copy/Paste Macro:
/i Avoid purple circle on ground. In sunken realm kill Sunken Denizen add to return to surface. Interrupt ‘Consume Essence’ cast by Forgotten Denizen. Avoid tenticles. Healer dispel ‘Whisper of Power’ (does high damage).

Heroic Differences: Call the Abyss spawns Manifestation of the Deep adds, focus kill before reach boss.