You can find the Eye of Azshara dungeon entrance within Azsuna, The Broken Isles.
The coordinates are (61.3, 41.1)
Route:
Bosses:
/i Charges forward hitting all in way. Throws an Impaling Spear at a player (red arrow on ground) damages, knocks back & leaves dot. Boss calls Hatecoil adds, interrupt their Bellowing Roar & Lightning Strike. Enrages at 30%.
Heroic Differences: Move out of Quicksand on ground (damages & reduces movement speed). This is left behind after charges forward with Crashing Wave.
Boss calls Hatecoil adds, interrupt Restoration cast from Crestriders.
/i Static Nova = move to land. Focused Lightning = move to water. Saltsea Globules explode on death, move away. Player with Curse of Witch face away from others, releases frontal cone. Crackling Thunder will damage you if leave arena (past black rocks).
Heroic Differences: Monsoon follows closest player knocking you in the air & blowing away any sand dunes it hits.
Quick Boss Tactics:
/i Avoid green circles. Player with Toxic Wound leaves a trail of green puddles, try place them close together & keep moving (avoid running into others). Interrupt Rampage. Submerges then Emerges at 33% & 66%. Summons Red Hydra, interrupt Blazing Nova.
Heroic Differences: Also summons Arcane Hydra, interrupt Arcane Blast & focus kill this add.
Note: Violent Winds occasionally happen during this fight pushing players around.
/i Try avoid blue circles on floor. Players with Gaseous Bubble need to absorb damage to remove, if not removed triggers aoe explosion. Heal tank for Ground Slam, others move out of circle. Avoid Quakes on ground. Healer ready for the high aoe damage.
Heroic Differences: Gaseous Explosion inflicts frost damage to all players equal to the absorb shield left on the Gaseous Bubble.
/i Frontal attack Massive Deluge damages & knocks back. Avoid Tornados. Dispel players with Arcane Bomb, bomb will stop following & land (move out area). Raging Storms stacks with no melee in range. 10% empowers weather, avoid waves & lightning strikes.
Heroic Differences: Stack on player with Crushing Depths.
Strikes players with Elemental Resonance leaving a debuff Magic Resonance (increases arcane & nature damage taken by 10%) or Frost Resonance (reduces movement speed by 5%), these effects stack.
Note: Violent Winds occasionally happen during this fight pushing players around.
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