You can find the Darkheart Thicket dungeon entrance within Val’sharah, The Broken Isles.
The coordinates are (59.1, 31.2)
Route:
Bosses:
1. Archdruid Glaidalis2. Oakheart3. Dresaron4. Shade of Xavius
Quick Boss Tactics:
/i Move out of Nightfall, the red circles on ground. Tanks take high damage on frontal cone Primal Rampage, also hits anyone else in the way. Boss leaps at players dealing damage & a dot. Healers heal players past 90% to get rid of Grievous Tear dot.
/i Move out of Nightfall, the red circles on ground. Tanks take high damage on frontal cone Primal Rampage, also hits anyone else in the way. Boss leaps at players dealing damage & a dot. Healers heal players past 90% to get rid of Grievous Tear dot.
Heroic Differences: No changes just higher damage.
Quick Boss Tactics:
/i Picks a player up with Crushing Grip dealing high damage, when throws player will damage anyone nearby. Avoid roots under feet, if rooted destroy them quickly. Shattered Earth deals damage & knockback. Avoid frontal fire cone Nightmare Breath.
/i Picks a player up with Crushing Grip dealing high damage, when throws player will damage anyone nearby. Avoid roots under feet, if rooted destroy them quickly. Shattered Earth deals damage & knockback. Avoid frontal fire cone Nightmare Breath.
Heroic Differences: Uproot calls Vilethorn Saplings to attack nearby players.
Quick Boss Tactics:
/i Tank will take Breath of Corruption (acid cone) damage & reduced armor for 6 sec, others move out the way. Players are blown away with Down Draft, can still cast if don’t run into wind. Avoid cave ins on ground. Try not to walk over any dragon eggs.
/i Tank will take Breath of Corruption (acid cone) damage & reduced armor for 6 sec, others move out the way. Players are blown away with Down Draft, can still cast if don’t run into wind. Avoid cave ins on ground. Try not to walk over any dragon eggs.
Heroic Differences: No changes just higher damage.
Quick Boss Tactics:
/i Healer must dispel players with Festering Rip. Feed on the Weak inflicts shadow damage for 5 sec. Players with Induced Paranoia (red circle under feet) move away from others. Avoid standing in pink swirls raining onto the ground.
/i Healer must dispel players with Festering Rip. Feed on the Weak inflicts shadow damage for 5 sec. Players with Induced Paranoia (red circle under feet) move away from others. Avoid standing in pink swirls raining onto the ground.
Heroic Differences: Apocalyptic Empowerment increasing bosses damage by 5%. Players hit with Nightmare Bolt also get Waking Nightmare & are silenced unless standing near another player.
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