Azjol-Nerub

Level:
LFD Level: 70 – 80 (Heroic Level: 80)
Minimum Level: 69

Notes:
To complete Looking for Dungeon (LFD) you need to ‘Defeat Anub’arak’.

Click for Dungeon Entrance:

You can find Azjol-Nerub dungeon within Dragonblight.
The coordinates are (26.7,50.4)

Azjol-Nerub-Dungeon-Entrance-Map

Make your way to Azjol Nerub on map then go down into the hole in the ground, this will take you to The Pit of Narjun.

Azjol-Nerub-Entrance-Door

You can follow the path through the tunnel or jump down one of the holes, this will take you near to the dungeon entrance.

You should see the portal entrance next to the summon stone.

Azjol-Nerub-Entrance-Portal

Route:

Map 1Map 2Map 3

Azjol-Nerub-Dungeon-Map-1

2nd boss Hadronox (giant spider) starts at bottom of web but will also make his way up the web path.

Azjol-Nerub-Dungeon-Map-2

Azjol-Nerub-Dungeon-Map-3

Bosses:

1. Krik'thir the Gatewatcher2. Hadronox3. Anub'arak

Krikthir-the-Gatewatcher-ModelCopy/Paste Macro:
/i Kill all the spider mobs. Attack the webs to free players. Boss slows & deals shadow damage. Summons mini spiders to attack during fight.

Hadronox-ModelCopy/Paste Macro:
/i Drains players health to heal himself. Avoid Acid Cloud on floor. Damages & pulls players towards him with Web Grab. Pierce Armor reduces a players armor by 50% for rest of fight.

Anubarak-ModelCopy/Paste Macro:
/i Boss buries underground during fight. At 25%,50%,75% boss submerges & summons spider mobs, kill these quickly. Avoid spikes by not standing on crumbling ground. Leeching Swarm protects boss & damages players. Avoid frontal cone Pound.

Other:

AchievementsQuestsFun Facts

Mini guides for the more detailed Achievements.

Gotta Go!

Azjol-Nerub-Gotta-Go-Achievement

Must be on Heroic difficulty.

Defeat Anub’arak in 4 minutes or less.

Have ranged dps that can use decent aoe as the mobs that spawn will need killing quickly. Also dot and damage the boss as fast as possible when he submerges (25%,50%,75% health).

This achievement goes towards ‘Glory of the Hero’.

Hadronox Denied

Azjol-Nerub-Hadronox-Denied-Achievement

Must be on Heroic difficulty.

Defeat Hadronox before he webs the top doors and prevents more creatures from spawning.

For this players either:

Run straight down the tunnel and nuke boss (usually higher level characters).

or…

They have a hunter to Feign Death to despawn Hadronox and his adds when at top of web. Then group run down the web tunnel and start the fight where he respawns underneath.

This achievement goes towards ‘Glory of the Hero’.

Watch Him Die

Azjol-Nerub-Watch-Him-Die-Achievement

Must be on Heroic difficulty.

Defeat Krik’thir the Gatewatcher while Watcher Gashra, Watcher Narji, and Watcher Silthik are still alive.

These mobs need to stay alive for the whole fight until you kill the boss. The attacks combined can make this difficult for your group.

Try keep on top of their abilities:

Watcher Silthik – Poison Spray – Poisons all players, use type of cleansing.
Watcher Narjil – Blinding Webs – Disorients all players, use stuns to interrupt cast.
Watcher Gashra – Enrage – Enrages attacking faster, use stuns.
Infected Bite – High damage disease put on a player, use type of cleansing.
Web Wrap – Webs a player, remove stun by attacking player.

Keep on top of the adds abilities and nuke the boss when possible, you can also have someone kite the adds if need as they move slow.

This achievement goes towards ‘Glory of the Hero’.

 

Mini Guides for the more detailed Quests.

Don't Forget the Eggs!

Pick up this quest from Reclaimer A’zak at the beginning of dungeon.

You need to destroy 6 Nerubian Scourge Eggs.

Azjol-Nerub-Egg-Quest

You can find these scattered around the dungeon.

Once you have done this you can complete quest and hand back in.

 

Fun stuff you can find while exploring the Dungeons.

Passage of Lost Fiends

After you kill the final boss Anub’arak. There will be a path that leads down a tunnel.

Take this back passage to reach a small portal.

Azjol-Nerub-Back-Exit-Map

Go through the portal and it will take you to another part of the Azjol-Nerub tunnels (where the dungeons are located) in Dragonblight.

Since you can’t run back through the dungeon (as you fall down holes) this back portal will allow you to leave if you wanted to go back in and reset dungeon.